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Upravljaj rezonantnim ciljevima pri 60 FPS-a na PS5 i PS5 Pro

Remedy Entertainment has detailed the PS5 and PS5 Pro graphics modes for Control Resonant, revealing that the game was designed around 60 FPS gameplay from the beginning.

With the September 24 launch approaching, Remedy says responsiveness and gameplay feel were a priority throughout development, while PS5 Pro players will also have access to additional ray-tracing options.

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Control Resonant PS5 and PS5 Pro Graphics Modes

On PS5 Pro, players can choose between three modes:

  • Quality Mode: 2160p, 30 FPS target, ray tracing
  • Performance Mode: 2160p, 60 FPS target
  • Balanced Mode: 2160p, 40 FPS target, ray tracing — requires a 120Hz display

The standard PS5 offers two options:

  • Quality Mode: 2160p, 30 FPS target
  • Performance Mode: 1440p, 60 FPS target

Remedy says Control Resonant was built around 60 FPS “from the beginning,” with the game’s feel and responsiveness taking priority.

DualSense, 3D Audio and Campaign Length

The PS5 version will also make use of DualSense adaptive triggers and haptic feedback, alongside 3D Audio and PlayStation Activities for tracking progress.

Remedy communications director Thomas Puha estimates that the main campaign will take approximately 25 to 35 hours, with additional content offering plenty more playtime beyond the central story.

Control Resonant launches September 24, 2026 on PS5, while the Digital Deluxe Edition provides two days of early access.

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