{"id":4455,"date":"2026-06-05T20:40:33","date_gmt":"2026-06-05T20:40:33","guid":{"rendered":"https:\/\/overhypedgamer.com\/?p=4455"},"modified":"2026-09-08T09:06:19","modified_gmt":"2026-09-08T09:06:19","slug":"god-of-war-laufey-vraca-znacajku-koju-serijal-nije-imao-13-godina","status":"publish","type":"post","link":"https:\/\/overhypedgamer.com\/hr\/god-of-war-laufey-brings-back-a-feature-the-series-hasnt-had-in-13-years\/","title":{"rendered":"God of War: Laufey vra\u0107a zna\u010dajku koju serijal nije imao 13 godina"},"content":{"rendered":"<p data-block-type=\"core\">Jedno od najve\u0107ih iznena\u0111enja iz <strong>God of War: Laufey<\/strong> otkrivenje nije bila sama Faye, ni \u010dinjenica da Kratos vi\u0161e nije glavni lik koji se mo\u017ee igrati.<\/p>\n\n\n\n<p data-block-type=\"core\">Umjesto toga, to je bila zna\u010dajka igrivosti koju su dugogodi\u0161nji fanovi odmah primijetili tijekom pro\u0161irene prezentacije.<\/p>\n\n\n\n<p data-block-type=\"core\">Faye mo\u017ee skakati.<\/p>\n\n\n\n<p data-block-type=\"core\">To mo\u017eda u po\u010detku ne zvu\u010di osobito uzbudljivo, ali zapravo je jako va\u017ena stvar za fran\u0161izu.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"God of War Laufey - Trailer s prikazom igrivosti | PS5 Igre\" width=\"1290\" height=\"726\" data-src=\"https:\/\/www.youtube.com\/embed\/HLMX2w3cwuE?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" data-load-mode=\"0\"><\/iframe>\n<\/div><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"a-classic-god-of-war-mechanic-returns\" data-block-type=\"core\">Vra\u0107a se klasi\u010dna mehanika igre God of War<\/h2>\n\n\n\n<p data-block-type=\"core\">Posljednji put kada su igra\u010di mogli slobodno skakati u igri God of War bilo je <strong>God of War: Ascension<\/strong> godine 2013.<\/p>\n\n\n\n<p data-block-type=\"core\">Kad je Santa Monica Studio 2018. godine napravio 'reboot' serijala, potpuno je promijenio formulu. Borba je postala prizemljenija, te\u017ea i usredoto\u010dena na sna\u017ene udarce, defenzivnu igru i filmske susrete.<\/p>\n\n\n\n<p data-block-type=\"core\">Kao rezultat toga, mnoge klasi\u010dne mehanike iz gr\u010dkog doba su nestale.<\/p>\n\n\n\n<p data-block-type=\"core\">Zra\u010dni kombosi, \u017eongliranje neprijateljima, napadi lansiranja i slobodno skakanje ostavljeni su iza sebe kada je Kratos u\u0161ao u nordijsku sagu.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"faye-plays-very-differently-from-kratos\" data-block-type=\"core\">Faye igra sasvim druga\u010dije od Kratos-a<\/h2>\n\n\n\n<p data-block-type=\"core\">Based on the gameplay shown during <a href=\"https:\/\/overhypedgamer.com\/hr\/kategorija\/playstation\/\" data-internallinksmanager029f6b8e52c=\"1\" title=\"PlayStation\" target=\"_blank\" rel=\"noopener\">PlayStation<\/a>&#8217;s State of Play, Santa Monica isn&#8217;t simply creating a female version of Kratos.<\/p>\n\n\n\n<p data-block-type=\"core\">Faye se \u010dini puno okretnijom i agresivnijom.<\/p>\n\n\n\n<p data-block-type=\"core\">Tijekom cijele demonstracije mo\u017ee ju se vidjeti kako ska\u010de u zrak, baca neprijatelje prema gore i povezuje zra\u010dne napade prije nego \u0161to se ponovno spusti na bojno polje.<\/p>\n\n\n\n<p data-block-type=\"core\">Cjelokupni borbeni sustav izgleda br\u017ee, fluidnije i puno vi\u0161e usredoto\u010den na kombinacije udaraca nego ono \u0161to su igra\u010di iskusili u igrama God of War (2018) i Ragnar\u00f6k.<\/p>\n\n\n\n<p data-block-type=\"core\">I iskreno?<\/p>\n\n\n\n<p data-block-type=\"core\">Razlika je primjetna gotovo odmah.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"a-return-to-the-series-roots\" data-block-type=\"core\">Povratak korijenima serijala<\/h2>\n\n\n\n<p data-block-type=\"core\">Veterani me\u0111u fanovima sjetit \u0107e se da je zra\u010dna borba bila jedna od klju\u010dnih zna\u010dajki originalnih God of War igara.<\/p>\n\n\n\n<p data-block-type=\"core\">Igra\u010di su mogli dr\u017eati neprijatelje u zraku, povezivati duga\u010dke kombinacije udaraca i stvarati spektakularne borbene sekvence koje su nagra\u0111ivale kreativnost i vje\u0161tinu.<\/p>\n\n\n\n<p data-block-type=\"core\">Ti su mehanizmi u velikoj mjeri nestali tijekom nordijskog razdoblja.<\/p>\n\n\n\n<p data-block-type=\"core\">Sada, kada Faye preuzima glavnu ulogu, \u010dini se da Santa Monica vra\u0107a dio te klasi\u010dne energije, istovremeno zadr\u017eavaju\u0107i filmsko pripovijedanje i prezentaciju koji su nedavne igre u\u010dinili toliko uspje\u0161nima.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"what-this-could-mean-for-the-future\" data-block-type=\"core\">\u0160to bi to moglo zna\u010diti za budu\u0107nost<\/h2>\n\n\n\n<p data-block-type=\"core\">Povratak skakanja mo\u017eda se \u010dini kao sitan detalj, ali mogao bi imati ogroman utjecaj na to kako se cijela igra doima.<\/p>\n\n\n\n<p data-block-type=\"core\">Ve\u0107a pokretljivost zna\u010di vi\u0161e borbenih opcija, br\u017ee susrete i potencijalno mnogo dublji sustav kombinacija nego \u0161to smo vidjeli u nedavnim nastavcima God of Wara.<\/p>\n\n\n\n<p data-block-type=\"core\">U kombinaciji s Fayeinim jedinstvenim stilom borbe i postavom igre u posmrtnom \u017eivotu, God of War: Laufey se ve\u0107 \u010dini kao svje\u017e smjer za fran\u0161izu, a ne kao jednostavan spin-off.<\/p>\n\n\n\n<p data-block-type=\"core\">I iskreno?<\/p>\n\n\n\n<p data-block-type=\"core\">Ako je vra\u0107anje zra\u010dne borbe ikakav pokazatelj, Santa Monica se mo\u017eda priprema spojiti najbolje dijelove klasi\u010dne i moderne ere God of Wara u jedno iskustvo.<\/p>","protected":false},"excerpt":{"rendered":"<p>One of the biggest surprises from the God of War: Laufey reveal wasn&#8217;t Faye herself, nor the fact that Kratos is no longer the main playable character. Instead, it was a gameplay feature that longtime fans immediately noticed during the extended showcase. Faye can jump. That may not sound particularly exciting at first, but it&#8217;s [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":4474,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_gspb_post_css":"","_shortscore_rating":"","_shortscore_game":"","_shortscore_summary":"","iawp_total_views":2,"footnotes":""},"categories":[13],"tags":[],"ohg_news_type":[170],"ohg_game":[202,211],"ohg_company":[210,188],"ohg_platform":[176],"class_list":["post-4455","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","ohg_news_type-news","ohg_game-god-of-war","ohg_game-god-of-war-laufey","ohg_company-santa-monica-studio","ohg_company-sony-playstation","ohg_platform-ps5"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/posts\/4455","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/comments?post=4455"}],"version-history":[{"count":2,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/posts\/4455\/revisions"}],"predecessor-version":[{"id":4483,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/posts\/4455\/revisions\/4483"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/media\/4474"}],"wp:attachment":[{"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/media?parent=4455"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/categories?post=4455"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/tags?post=4455"},{"taxonomy":"ohg_news_type","embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/ohg_news_type?post=4455"},{"taxonomy":"ohg_game","embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/ohg_game?post=4455"},{"taxonomy":"ohg_company","embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/ohg_company?post=4455"},{"taxonomy":"ohg_platform","embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/ohg_platform?post=4455"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}