{"id":6225,"date":"2026-09-02T08:06:45","date_gmt":"2026-09-02T08:06:45","guid":{"rendered":"https:\/\/overhypedgamer.com\/?p=6225"},"modified":"2026-09-02T08:06:47","modified_gmt":"2026-09-02T08:06:47","slug":"no-rest-for-the-wicked-odgoden-je-za-ozujak-2027","status":"publish","type":"post","link":"https:\/\/overhypedgamer.com\/hr\/no-rest-for-the-wicked-delayed-to-march-2027\/","title":{"rendered":"No Rest for the Wicked 1.0 odgo\u0111en za o\u017eujak 2027."},"content":{"rendered":"<p data-block-type=\"core\"><strong>Moon Studios je odgodio potpuno izdanje verzije 1.0 igre No Rest for the Wicked s listopada 2026. na o\u017eujak 2027., daju\u0107i razvojnom timu dodatno vrijeme za pobolj\u0161anje <a href=\"https:\/\/overhypedgamer.com\/hr\/early-nvidia-dlss-5-mod-tests-draw-backlash-over-image-quality-and-performance\/\">izvo\u0111enje<\/a>, dotjerati sustav klasa i uresiti akcijski RPG prije izlaska iz rane faze pristupa.<\/strong><\/p>\n\n\n\n<p data-block-type=\"core\">Igra\u010di koji \u010dekaju potpunu verziju <a href=\"https:\/\/www.norestforthewicked.com\/\" target=\"_blank\" rel=\"noopener\"><strong>Nema odmora za zle<\/strong> <\/a>morat \u0107e pri\u010dekati jo\u0161 nekoliko mjeseci.<\/p>\n\n\n\n<p data-block-type=\"core\"><a href=\"https:\/\/www.norestforthewicked.com\/\" target=\"_blank\" rel=\"noopener\">Moon Studios <\/a>je slu\u017ebeno potvrdio da njegov ambiciozni akcijski RPG ipak ne\u0107e dosegnuti verziju 1.0 u listopadu. Umjesto toga, puno izdanje sada je planirano za <strong>o\u017eujak 2027.<\/strong>.<\/p>\n\n\n\n<p data-block-type=\"core\">Programer ka\u017ee da \u0107e se dodatno vrijeme razvoja potro\u0161iti na rje\u0161avanje problema s performansama, pobolj\u0161anje sustava klasa u igri i osiguravanje da kona\u010dno izdanje zadovolji standard kvalitete koji si je studio zacrtao.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\" data-block-type=\"core\"><img decoding=\"async\" width=\"1024\" height=\"532\" data-src=\"https:\/\/overhypedgamer.com\/wp-content\/uploads\/2026\/09\/image-5-1024x532.png\" alt=\"\" class=\"wp-image-6266 lazyload\" data-srcset=\"https:\/\/overhypedgamer.com\/wp-content\/uploads\/2026\/09\/image-5-1024x532.png 1024w, https:\/\/overhypedgamer.com\/wp-content\/uploads\/2026\/09\/image-5-300x156.png 300w, https:\/\/overhypedgamer.com\/wp-content\/uploads\/2026\/09\/image-5-768x399.png 768w, https:\/\/overhypedgamer.com\/wp-content\/uploads\/2026\/09\/image-5.png 1189w\" data-sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 1024px; --smush-placeholder-aspect-ratio: 1024\/532;\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"no-rest-for-the-wicked-1-0-moves-to-march-2027\" data-block-type=\"core\">No Rest for the Wicked 1.0 pumljen na o\u017eujak 2027.<\/h2>\n\n\n\n<p data-block-type=\"core\">Moon Studios je najavio odgodu izravno putem dru\u0161tvenih mre\u017ea, obja\u0161njavaju\u0107i da iako se razvoj bli\u017ei ciljnoj crti, igra jo\u0161 nije onakva kakvom je tim \u017eeli.<\/p>\n\n\n\n<p data-block-type=\"core\">Studio je naglasio da njegov relativno mali razvojni tim ne \u017eeli raditi kompromise u pogledu kvalitete samo kako bi ispunio ranije najavljeni listopadski rok.<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\" data-block-type=\"core\">\n<p data-block-type=\"core\">\u201cI iskrena je istina da smo mali tim i da svoje igre dr\u017eimo na standardu od kojega ne\u0107emo odustati\u201d, objasnili su iz Moon Studiosa.<\/p>\n<\/blockquote>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\" data-block-type=\"core\">\n<p data-block-type=\"core\">\u201cBlizu smo, ali blizu nije dovoljno dobro za na\u0161e potpuno izdanje verzije 1.0.\u201d<\/p>\n<\/blockquote>\n\n\n\n<p data-block-type=\"core\">Umjesto izbacivanja verzije s kojom tim nije u potpunosti zadovoljan, studio Moon odlu\u010dio je dodati jo\u0161 nekoliko mjeseci razvoja.<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\" data-block-type=\"core\">\n<p data-block-type=\"core\">\u201cRadije \u0107emo uzeti jo\u0161 nekoliko mjeseci nego izbaciti ne\u0161to za \u0161to znamo da jo\u0161 nije sasvim savr\u0161eno.\u201d<\/p>\n<\/blockquote>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"No Rest for the Wicked | Obavijest o odgodi verzije 1.0\" width=\"1290\" height=\"726\" data-src=\"https:\/\/www.youtube.com\/embed\/pXaMfKj-_dg?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" data-load-mode=\"0\"><\/iframe>\n<\/div><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"performance-and-the-class-system-need-more-work\" data-block-type=\"core\">Performanse i klasni sustav zahtijevaju jo\u0161 posla<\/h2>\n\n\n\n<p data-block-type=\"core\">Moon Studios je posebno istaknuo dva podru\u010dja koja \u017eeli pobolj\u0161ati prije izlaska verzije 1.0: <strong>izvedba i klasni sustav<\/strong>. Dodatno vrijeme tako\u0111er \u0107e omogu\u0107iti timu da uresiti cjelokupno iskustvo prije nego \u0161to No Rest for the Wicked slu\u017ebeno iza\u0111e iz rane faze pristupa.<\/p>\n\n\n\n<p data-block-type=\"core\">Performanse su postale posebno va\u017ene dok se Moon Studios priprema igru za vi\u0161e platformi.<\/p>\n\n\n\n<p data-block-type=\"core\">Ranije ovog ljeta programer je odgodio verziju za Xbox konzolu zbog zabrinutosti oko kvalitete koju bi mogao posti\u0107i na <strong>Xbox Series S<\/strong>. \u0160ira odgoda verzije 1.0 sada daje studiju dodatno vrijeme za rad na igri u cjelini umjesto da prisiljava puno izdanje u njegov prethodni listopadski rok.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"more-beta-tests-are-coming-before-launch\" data-block-type=\"core\">Jo\u0161 beta testova sti\u017ee prije lansiranja<\/h2>\n\n\n\n<p data-block-type=\"core\">Ka\u0161njenje ne zna\u010di da \u0107e igra\u010di morati \u010dekati do o\u017eujka kako bi vidjeli rezultate rada Moon Studiosa.<\/p>\n\n\n\n<p data-block-type=\"core\">Programer ka\u017ee da \u0107e produljeno razdoblje razvoja omogu\u0107iti da se odr\u017ei <strong>dodatna beta testiranja sa zajednicom<\/strong> prije nego \u0161to stigne verzija 1.0. To je posebno korisno za igru koja je provela tako zna\u010dajan dio svog razvoja u ranoj fazi pristupa (Early Access). No Rest for the Wicked je originalno u\u0161ao u Steam Early Access 2024. godine, daju\u0107i studiju Moon Studios priliku da kontinuirano pro\u0161iruje i dotjeruje igru koriste\u0107i povratne informacije svoje postoje\u0107e baze igra\u010da.<\/p>\n\n\n\n<p data-block-type=\"core\">Do trenutka kada verzija 1.0 bude lansirana, igra \u0107e provesti gotovo tri godine razvijaju\u0107i se kroz taj proces.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"no-rest-for-the-wicked-has-already-sold-1-5-million-copies\" data-block-type=\"core\">No Rest for the Wicked ve\u0107 je prodan u 1,5 milijuna primjeraka<\/h2>\n\n\n\n<p data-block-type=\"core\">Unato\u010d tome \u0161to je jo\u0161 uvijek u fazi ranog pristupa (Early Access), No Rest for the Wicked ve\u0107 je prona\u0161ao zna\u010dajnu publiku. Moon Studios je u velja\u010di objavio da je igra prema\u0161ila <strong>1,5 milijuna prodanih primjeraka<\/strong>.<\/p>\n\n\n\n<p data-block-type=\"core\">Prekretnica daje studiju znatnu zajednicu iz koje mo\u017ee crpiti povratne informacije dok se priprema kona\u010dna verzija.<\/p>\n\n\n\n<p data-block-type=\"core\">Izdanje 1.0 predstavljat \u0107e posebno va\u017ean trenutak za igru No Rest for the Wicked, okupljaju\u0107i sadr\u017eaj i sustave koje je studio Moon Studios razvijao tijekom ranog pristupa (Early Access), a istovremeno \u0161ire\u0107i dostupnost igre izvan Steama.<\/p>\n\n\n\n<p data-block-type=\"core\">Zbog toga je odluka o odgodi razumljiva, posebno nakon prethodnih zabrinutosti studija u vezi s izdavanjem verzija za konzole koje ne zadovoljavaju njihove standarde.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"playstation-pre-orders-begin-in-january\" data-block-type=\"core\">Prednarud\u017ebe za PlayStation po\u010dinju u sije\u010dnju<\/h2>\n\n\n\n<p data-block-type=\"core\">Iako Moon Studios jo\u0161 nije odredio konkretan dan za lansiranje u o\u017eujku 2027., potvrdio je va\u017ean datum za <a href=\"https:\/\/overhypedgamer.com\/hr\/kategorija\/playstation\/\" data-internallinksmanager029f6b8e52c=\"1\" title=\"PlayStation\" target=\"_blank\" rel=\"noopener\">PlayStation<\/a> igra\u010di.<\/p>\n\n\n\n<p data-block-type=\"core\"><strong>Prednarud\u017ebe za PlayStation za igru No Rest for the Wicked zapo\u010det \u0107e u sije\u010dnju 2027.<\/strong><\/p>\n\n\n\n<p data-block-type=\"core\">Studio je tako\u0111er najavio bonus za postoje\u0107u PC zajednicu.<\/p>\n\n\n\n<p data-block-type=\"core\">Svatko tko kupi No Rest for the Wicked na Steamu <strong>prije 2027. primit \u0107e <\/strong><a href=\"https:\/\/store.steampowered.com\/news\/group\/45708900\/view\/699894448411116119\" target=\"_blank\" rel=\"noopener\"><strong>Nagrade osniva\u010dkog paketa<\/strong> <\/a>kao zahvalu za podr\u0161ku igri tijekom razdoblja rani pristup.<\/p>\n\n\n\n<p data-block-type=\"core\">Daljnji detalji o dodatnim beta testovima i kona\u010dnom datumu izlaska verzije 1.0 sti\u0107i \u0107e kako se Moon Studios bude pribli\u017eavao lansiranju.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"moon-studios-doesn-t-want-to-rush-the-finish-line\" data-block-type=\"core\">Moon Studios ne \u017eeli po\u017eurivati zavr\u0161nu liniju<\/h2>\n\n\n\n<p data-block-type=\"core\">Ka\u0161njenja nikada nisu posebno uzbudljiva za igra\u010de koji su \u010dekali puno izdanje, ali obrazlo\u017eenje Moon Studija je jednostavno.<\/p>\n\n\n\n<p data-block-type=\"core\">No Rest for the Wicked ve\u0107 je proveo godine u ranoj fazi pristupa (Early Access). Po\u017eurivanje posljednjih nekoliko mjeseci samo kako bi se zadovoljilo listopadski rok imalo bi malo smisla ako studio ve\u0107 zna da postoje podru\u010dja koja \u017eeli pobolj\u0161ati.<\/p>\n\n\n\n<p data-block-type=\"core\">Performanse su posebno va\u017ene kako se igra \u0161iri izvan PC-a, dok \u0107e sustav klasa imati glavnu ulogu u odre\u0111ivanju na\u010dina na koji \u0107e se dovr\u0161eni RPG do\u017eivljavati tijekom desetaka sati.<\/p>\n\n\n\n<p data-block-type=\"core\">Nakon dvije godine razvoja u ranoj fazi pristupa i vi\u0161e od 1,5 prodanih milijuna primjeraka, verzija 1.0 zapravo je prilika za Moon Studios da ostavi novi prvi dojam na puno \u0161iru publiku.<\/p>\n\n\n\n<p data-block-type=\"core\">Uzimanje jo\u0161 nekoliko mjeseci da se to ispravi moglo bi se na kraju pokazati vrjednijim od postizanja izvornog datuma.<\/p>\n\n\n\n<p data-block-type=\"core\"><strong>No Rest for the Wicked 1.0 je sada zakazan za o\u017eujak 2027., s prednarud\u017ebama za PlayStation koje po\u010dinju u sije\u010dnju. Odre\u0111eni datum izlaska jo\u0161 nije objavljen.<\/strong><\/p>\n\n\n\n<p data-block-type=\"core\">Biste li radije vidjeli da Moon Studios uzme dodatno vrijeme za ugladjivanje igre No Rest for the Wicked, ili vam se \u010dini da je njezino razdoblje ranog pristupa ve\u0107 dovoljno dugo trajalo? Javite nam u komentarima ispod.<\/p>\n\n\n\n<div class=\"wp-block-rank-math-toc-block\" id=\"rank-math-toc\"><h2>Sadr\u017eaj<\/h2><nav><ul><li><a href=\"#no-rest-for-the-wicked-1-0-moves-to-march-2027\">No Rest for the Wicked 1.0 pumljen na o\u017eujak 2027.<\/a><\/li><li><a href=\"#performance-and-the-class-system-need-more-work\">Performanse i klasni sustav zahtijevaju jo\u0161 posla<\/a><\/li><li><a href=\"#more-beta-tests-are-coming-before-launch\">Jo\u0161 beta testova sti\u017ee prije lansiranja<\/a><\/li><li><a href=\"#no-rest-for-the-wicked-has-already-sold-1-5-million-copies\">No Rest for the Wicked ve\u0107 je prodan u 1,5 milijuna primjeraka<\/a><\/li><li><a href=\"#playstation-pre-orders-begin-in-january\">Prednarud\u017ebe za PlayStation po\u010dinju u sije\u010dnju<\/a><\/li><li><a href=\"#moon-studios-doesn-t-want-to-rush-the-finish-line\">Moon Studios ne \u017eeli po\u017eurivati zavr\u0161nu liniju<\/a><\/li><\/ul><\/nav><\/div>","protected":false},"excerpt":{"rendered":"<p>Moon Studios has delayed the full 1.0 release of No Rest for the Wicked from October 2026 to March 2027, giving the development team additional time to improve performance, refine the class system and polish the action RPG before leaving Early Access. Players waiting for the complete version of No Rest for the Wicked will [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":6266,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_gspb_post_css":"","_shortscore_rating":"","_shortscore_game":"","_shortscore_summary":"","iawp_total_views":4,"footnotes":""},"categories":[13],"tags":[],"ohg_news_type":[170],"ohg_game":[],"ohg_company":[],"ohg_platform":[],"class_list":["post-6225","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","ohg_news_type-news"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/posts\/6225","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/comments?post=6225"}],"version-history":[{"count":3,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/posts\/6225\/revisions"}],"predecessor-version":[{"id":6267,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/posts\/6225\/revisions\/6267"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/media\/6266"}],"wp:attachment":[{"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/media?parent=6225"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/categories?post=6225"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/tags?post=6225"},{"taxonomy":"ohg_news_type","embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/ohg_news_type?post=6225"},{"taxonomy":"ohg_game","embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/ohg_game?post=6225"},{"taxonomy":"ohg_company","embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/ohg_company?post=6225"},{"taxonomy":"ohg_platform","embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/ohg_platform?post=6225"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}