{"id":6828,"date":"2026-09-12T08:15:40","date_gmt":"2026-09-12T08:15:40","guid":{"rendered":"https:\/\/overhypedgamer.com\/?p=6828"},"modified":"2026-09-12T08:15:42","modified_gmt":"2026-09-12T08:15:42","slug":"why-playstation-cancelled-physint","status":"publish","type":"post","link":"https:\/\/overhypedgamer.com\/hr\/why-playstation-cancelled-physint\/","title":{"rendered":"PlayStation Reportedly Cancelled PHYSINT Over Budget, Sales and Exclusivity Concerns"},"content":{"rendered":"<p data-block-type=\"core\"><strong>New details have reportedly emerged about <a href=\"https:\/\/overhypedgamer.com\/hr\/kategorija\/playstation\/\" data-internallinksmanager029f6b8e52c=\"1\" title=\"PlayStation\" target=\"_blank\" rel=\"noopener\">PlayStation<\/a>&#8217;s decision to end its involvement with Hideo Kojima&#8217;s PHYSINT, with concerns surrounding development costs, missed deadlines, commercial performance and exclusivity all contributing to the move.<\/strong><\/p>\n\n\n\n<p data-block-type=\"core\"><a href=\"https:\/\/overhypedgamer.com\/hr\/company\/sony-playstation\/\" data-type=\"ohg_company\" data-id=\"188\">Sony<\/a> unexpectedly ended its partnership with <a href=\"https:\/\/www.kojimaproductions.jp\/\" target=\"_blank\" rel=\"noopener\">Kojima Productions <\/a>on the action-espionage game <a href=\"https:\/\/overhypedgamer.com\/hr\/physint-xbox-playstation-kojima\/\" data-type=\"post\" data-id=\"6733\">earlier<\/a> this year. After spending three months searching for another partner, Kojima Productions reached an agreement with <strong>Xbox<\/strong>, allowing development of PHYSINT to continue.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\" data-block-type=\"core\"><img decoding=\"async\" width=\"1024\" height=\"768\" src=\"https:\/\/overhypedgamer.com\/wp-content\/uploads\/2026\/09\/HR0-iJHbIAAw5i4-1024x768.jpg\" alt=\"PHYSINT Xbox\" class=\"wp-image-6755\" srcset=\"https:\/\/overhypedgamer.com\/wp-content\/uploads\/2026\/09\/HR0-iJHbIAAw5i4-1024x768.jpg 1024w, https:\/\/overhypedgamer.com\/wp-content\/uploads\/2026\/09\/HR0-iJHbIAAw5i4-300x225.jpg 300w, https:\/\/overhypedgamer.com\/wp-content\/uploads\/2026\/09\/HR0-iJHbIAAw5i4-768x576.jpg 768w, https:\/\/overhypedgamer.com\/wp-content\/uploads\/2026\/09\/HR0-iJHbIAAw5i4-1536x1152.jpg 1536w, https:\/\/overhypedgamer.com\/wp-content\/uploads\/2026\/09\/HR0-iJHbIAAw5i4-16x12.jpg 16w, https:\/\/overhypedgamer.com\/wp-content\/uploads\/2026\/09\/HR0-iJHbIAAw5i4.jpg 1600w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"why-playstation-reportedly-dropped-physint\" data-block-type=\"core\">Why PlayStation Reportedly Dropped PHYSINT<\/h2>\n\n\n\n<p data-block-type=\"core\">According to a new <a href=\"https:\/\/www.bloomberg.com\/\" target=\"_blank\" rel=\"noopener\">Bloomberg <\/a>report citing anonymous sources familiar with the situation, several factors influenced Sony&#8217;s decision.<\/p>\n\n\n\n<p data-block-type=\"core\">One concern was reportedly the commercial performance of <strong>Death Stranding and Death Stranding 2<\/strong>, which failed to generate the revenue PlayStation had expected.<\/p>\n\n\n\n<p data-block-type=\"core\">PHYSINT itself had also reportedly <strong>missed development deadlines<\/strong> and was on track to significantly exceed its planned budget despite still being a long way from release.<\/p>\n\n\n\n<p data-block-type=\"core\">Another major issue involved exclusivity. According to the report, PlayStation was reluctant to invest <strong>hundreds of millions of dollars<\/strong> into a project that would only remain exclusive to its platforms for a limited period.<\/p>\n\n\n\n<p data-block-type=\"core\">Neither Sony nor Kojima Productions has publicly confirmed these reported reasons, so they should be treated as claims from Bloomberg&#8217;s sources rather than official explanations.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"physint-development-continues-with-xbox\" data-block-type=\"core\">PHYSINT Development Continues With Xbox<\/h2>\n\n\n\n<p data-block-type=\"core\">Sony&#8217;s decision didn&#8217;t ultimately kill the project.<\/p>\n\n\n\n<p data-block-type=\"core\">Kojima previously revealed that PlayStation Studios unexpectedly informed his company in mid-June that it was cancelling the PHYSINT project. Kojima Productions then spent approximately three months searching for a new partner.<\/p>\n\n\n\n<p data-block-type=\"core\">That search eventually led to <a href=\"https:\/\/overhypedgamer.com\/hr\/company\/microsoft\/\" data-type=\"ohg_company\" data-id=\"184\">Xbox,<\/a> which was already collaborating with Kojima Productions on <strong>OD<\/strong>.<\/p>\n\n\n\n<p data-block-type=\"core\">Kojima has since reassured fans that development of PHYSINT is continuing, describing it as the studio&#8217;s <strong>\u201cgenre-defining action-espionage title.\u201d<\/strong><\/p>\n\n\n\n<p data-block-type=\"core\">The partnership may have changed dramatically, but PHYSINT itself remains alive and is now moving forward with Xbox.<\/p>","protected":false},"excerpt":{"rendered":"<p>New details have reportedly emerged about PlayStation&#8217;s decision to end its involvement with Hideo Kojima&#8217;s PHYSINT, with concerns surrounding development costs, missed deadlines, commercial performance and exclusivity all contributing to the move. Sony unexpectedly ended its partnership with Kojima Productions on the action-espionage game earlier this year. After spending three months searching for another partner, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":6756,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_gspb_post_css":"","_shortscore_rating":"","_shortscore_game":"","_shortscore_summary":"","iawp_total_views":0,"footnotes":""},"categories":[13],"tags":[],"ohg_news_type":[170,171],"ohg_game":[],"ohg_company":[188],"ohg_platform":[],"class_list":["post-6828","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","ohg_news_type-news","ohg_news_type-rumor","ohg_company-sony-playstation"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/posts\/6828","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/comments?post=6828"}],"version-history":[{"count":2,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/posts\/6828\/revisions"}],"predecessor-version":[{"id":6844,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/posts\/6828\/revisions\/6844"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/media\/6756"}],"wp:attachment":[{"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/media?parent=6828"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/categories?post=6828"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/tags?post=6828"},{"taxonomy":"ohg_news_type","embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/ohg_news_type?post=6828"},{"taxonomy":"ohg_game","embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/ohg_game?post=6828"},{"taxonomy":"ohg_company","embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/ohg_company?post=6828"},{"taxonomy":"ohg_platform","embeddable":true,"href":"https:\/\/overhypedgamer.com\/hr\/wp-json\/wp\/v2\/ohg_platform?post=6828"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}